ZBrush Creature Design. Creating Dynamic Concept Imagery for Film and Games

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Book description

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.

Detailed info
Age restriction:
0+
Date added to LitRes:
28 December 2017
Size:
386 pp.
ISBN:
9781118222065
Total size:
92 MB
Total number of pages:
386
Page size:
203 x 254 мм
Copyright:
John Wiley & Sons Limited
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