Основной контент книги Game Character Creation with Blender and Unity
Text PDF
Volume 322 pages
Game Character Creation with Blender and Unity
author
chris totten
$53.99
About the book
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a... Next
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Age restriction:
0+Release date on Litres:
20 August 2019Volume:
322 p. ISBN:
9781118226902Total size:
170 МБTotal number of pages:
322Copyright holder:
John Wiley & Sons Limited