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Основной контент книги Game Character Creation with Blender and Unity
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Volume 322 pages

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Game Character Creation with Blender and Unity

author
chris totten
Read only on LitRes

The book cannot be downloaded as a file, but can be read in our app or online on the website.

$53.99

About the book

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a... 

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Age restriction:
0+
Release date on Litres:
20 August 2019
Volume:
322 p.
ISBN:
9781118226902
Total size:
170 МБ
Total number of pages:
322
Copyright holder:
John Wiley & Sons Limited
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