Основной контент книги S60 Programming
Text PDF
Volume 330 pages
$48
About the book
Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers – the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.
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Age restriction:
0+Release date on Litres:
20 August 2019Volume:
330 p. ISBN:
9780470058688Total size:
1.8 МБTotal number of pages:
330Copyright holder:
John Wiley & Sons Limited