S60 Programming

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A Tutorial Guide
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Book description

Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers – the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

Detailed info
Age restriction:
0+
Date added to LitRes:
20 August 2019
Size:
330 pp.
ISBN:
9780470058688
Total size:
1 MB
Total number of pages:
330
Page size:
174 x 210 мм
Copyright:
John Wiley & Sons Limited
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